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Conflicting Kingdoms TM - The Board Trading Card Game

© 2010 Conflicting Kingdoms. All Rights Reserved.

Back

Draw... At the start of your go you may draw 1 card from your deck. This card goes in to your hand.

 

Location... On the Location phase you may lay a location card from your hand if you wish to do so.

 

Movement... On the Movement phase you can choose to move. If you do wish to move, roll  1D6 and move your avatar on to a viable location using the dice move points and any ability adjusters.

 

Attack... On this phase you must decide whether you are going to attack your enemy...

 

 

No... If you choose not to attack, you cannot use any element or collect any rewards but you may use the location advantage if you wish.

 

Location Advantage... Some locations will have advantages that you may use at this stage if you wish. The advantages will be displayed within the locations information box.Your turn is over and play moves to the next player (clockwise).

 

 

Yes...If you do decide to attack, you may use the locations elements to bring abilities from your hand in to play...

 

...Ranged attack - your enemy can use a conflict to block the attack. The level of the conflict or the number of conflicts that your enemy may use is shown on the location card that you are on by the enemy conflict

value symbol. If your enemy does not play a conflict, they will take one hit from you to their avatar.

 

...Close Combat - If you are on the same location as your enemy when you attack, your enemy cannot use a Conflict to block and you must resolve the attack against

their avatar.

 

Location Advantage... Some locations will have advantages that you may use at this stage if you wish. The advantages will be displayed within the locations information box.

 

Rewards... You may collect the rewards that the location gives you. Your turn is now over and play passes on clockwise.

this is cactus with a toilet pan on his head
How to play